"It is the 1870′s, and war rages between the world’s great powers on a scale never before seen!
At sea, mighty Battle Groups clash; lines of giant smoke-belching Dreadnoughts and Battleships hammer one another in mortal combat, supported by flotillas of smaller craft. Between the thunderous engagements of massed war fleets are dozens, if not hundreds, of lesser skirmishes. From the war lashed North Sea to the most remote of backwater trade routes, roving packs of cruisers, Destroyers and Submarines hunt down the merchant shipping of the enemy."
Those are the words off of the Dystopian Wars website
Dystopian Wars is a predominantly a naval battle game though it is also land and air set in a steampunk world where world war has broken out at an earlier time. it takes some wide historical facts and mashes it well into the games back story.
The game feature seven major forces and a number of secondary nations allied with the major forces.
the game uses d6 where all rolls are made and 4+ is a success and a 6 is two succeses and can be rolled again for potentially more. there is a newer version of the rules which i have not played but the standard system works as mentioned.
Ship weapons have differing strength and arcs of fire and works off a primary set of guns and secondary weapons like rockets or torpedoes. also the ships have the ability to shoot at planes and other flying vehicles with anti air (AA) and to combat subs and torpedoes with concussion charges (CC)
Damage is done if the number of succeses on an attack matches or exceeds the damage rating (DR) of a ship or if it exceeds the critical rating (CR) then critical damage is sustained which means a minimum of 2 damage and a secondary effect. ships can sustain an amount of damage equal to their hull points (HP)
Boarding ships can be done using the Assault points (AP) on your ships versus another ship but they have a chance of weakening the attack with anti air.
there are many rules regarding flyers in addition to this which adds an interesting dynamic and there are rules included for land battles too
For large scale land battles Armoured Clash is the companies specific game around that in the same universe.
The Core Nations and their fleets taken from the Spartan Games page for more info visit the link above.
Empire of the Blazing Sun
Federated States of America
Kingdom of Britannia
Covenant of Antarctica
Republique of France
If you have any questions please ask but this is a great little game with a really cheap start up but lots of depth.